/*
* Copyright (c) 2018 Confetti Interactive Inc.
*
* This file is part of The-Forge
* (see https://github.com/ConfettiFX/The-Forge).
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*/

cbuffer skyboxUniformBlock : register(b0)
{
    float4x4 vp;
};
struct VSOutput {
    float4 Position : SV_POSITION;
    float4 TexCoord : TEXCOORD;
};

VSOutput main(float4 Position : POSITION)
{
    VSOutput result;

    float4 p = float4(Position.xyz, 1.0);
    float4x4 m = vp;
    p = mul(m, p);
    result.Position = p.xyww;
    result.TexCoord = Position;
    return result;
}
